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The AudioRouter field guide

Understand the sound.
Shape it with confidence.

One focused guide for every tool. See the signal move, learn what each setting means, and follow an example you can try.

36 visual guides

Gain

Set a precise level in decibels.

1 controls · synced audio & animationExplore this tool ↗

Volume

Balance a source with a familiar percent control.

1 controls · synced audio & animationExplore this tool ↗

Bass & Treble

Adjust warmth and brightness with two shelves.

4 controls · synced audio & animationExplore this tool ↗

Graphic EQ

Shape ten fixed regions of the spectrum.

10 controls · synced audio & animationExplore this tool ↗

Advanced EQ

Choose where and how each of up to sixteen filters acts.

5 controls · synced audio & animationExplore this tool ↗

Compressor

Reduce the distance between quiet and loud moments.

6 controls · synced audio & animationExplore this tool ↗

Gate / Expander

Turn down quiet gaps between wanted sounds.

7 controls · synced audio & animationExplore this tool ↗

Limiter

Hold sample peaks below an output ceiling.

3 controls · synced audio & animationExplore this tool ↗

Sync (delay)

Hold audio back to align it with another signal.

1 controls · synced audio & animationExplore this tool ↗

Pitch

Change pitch while preserving playback duration.

2 controls · synced audio & animationExplore this tool ↗

Dehum

Cut mains hum and its harmonic series.

3 controls · synced audio & animationExplore this tool ↗

Declick

Repair very short impulsive spikes.

1 controls · synced audio & animationExplore this tool ↗

Denoise

Learn a background and reduce similar spectral noise.

3 controls · synced audio & animationExplore this tool ↗

Speech Denoise

Adapt locally to noise around speech.

1 controls · synced audio & animationExplore this tool ↗

Spectral Gate

Gate individual frequency regions against a learned noise profile.

3 controls · synced audio & animationExplore this tool ↗

FIR Filter

Apply the response of an imported impulse file.

3 controls · synced audio & animationExplore this tool ↗

Mute

Silence one explicit branch of the graph.

1 controls · synced audio & animationExplore this tool ↗

Input Switch

Choose one of two explicitly connected inputs.

2 controls · synced audio & animationExplore this tool ↗

Duck

Lower this branch when another signal or a supported game phase triggers it.

11 controls · synced audio & animationExplore this tool ↗

Time Shift

Pause and replay recent live audio.

1 controls · synced audio & animationExplore this tool ↗

Mixer

Combine explicitly connected sources with separate input levels.

1 controls · synced audio & animationExplore this tool ↗

Meter

Inspect a signal without changing it.

0 controls · synced audio & animationExplore this tool ↗

Fun Voice Changer

Turn your voice into a character with presets you can tweak.

36 controls · synced audio & animationExplore this tool ↗

Physical Input

Bring a microphone, audio interface, or virtual recording endpoint into your route.

4 controls · animation & examplesExplore this tool ↗

Physical Output

Hear a route through one selected Windows playback endpoint.

1 controls · animation & examplesExplore this tool ↗

Application Capture

Capture one chosen application process tree.

1 controls · animation & examplesExplore this tool ↗

Endpoint Loopback

Capture the mix playing to a selected output endpoint.

0 controls · animation & examplesExplore this tool ↗

Virtual Render Source

Bring an app playback stream from an installed AudioRouter cable into the graph.

1 controls · animation & examplesExplore this tool ↗

Virtual Capture Sink

Deliver a graph branch to an installed AudioRouter cable for another app to record.

1 controls · animation & examplesExplore this tool ↗

Test Signal

Generate a predictable tone to check wiring, levels, and destinations.

3 controls · synced audio & animationExplore this tool ↗

Audio File

Replay a bounded WAV or MP3 through the same processing route.

3 controls · synced audio & animationExplore this tool ↗

Recorder

Save the signal reaching one route branch to a file.

4 controls · synced audio & animationExplore this tool ↗

Network Send

Send one branch to another AudioRouter PC over UDP.

3 controls · synced audio & animationExplore this tool ↗

Network Receive

Receive audio from one selected AudioRouter PC.

4 controls · synced audio & animationExplore this tool ↗

VST Plugin

Use a compatible installed x64 VST effect in an isolated worker.

2 controls · animation & examplesExplore this tool ↗

Visual Group

Label and organize regions of your canvas.

6 controls · animation & examplesExplore this tool ↗