The AudioRouter field guide
Understand the sound.
Shape it with confidence.
One focused guide for every tool. See the signal move, learn what each setting means, and follow an example you can try.
36 visual guides
Gain
Set a precise level in decibels.
1 controls · synced audio & animationExplore this tool ↗Volume
Balance a source with a familiar percent control.
1 controls · synced audio & animationExplore this tool ↗Bass & Treble
Adjust warmth and brightness with two shelves.
4 controls · synced audio & animationExplore this tool ↗Graphic EQ
Shape ten fixed regions of the spectrum.
10 controls · synced audio & animationExplore this tool ↗Advanced EQ
Choose where and how each of up to sixteen filters acts.
5 controls · synced audio & animationExplore this tool ↗Compressor
Reduce the distance between quiet and loud moments.
6 controls · synced audio & animationExplore this tool ↗Gate / Expander
Turn down quiet gaps between wanted sounds.
7 controls · synced audio & animationExplore this tool ↗Limiter
Hold sample peaks below an output ceiling.
3 controls · synced audio & animationExplore this tool ↗Sync (delay)
Hold audio back to align it with another signal.
1 controls · synced audio & animationExplore this tool ↗Pitch
Change pitch while preserving playback duration.
2 controls · synced audio & animationExplore this tool ↗Dehum
Cut mains hum and its harmonic series.
3 controls · synced audio & animationExplore this tool ↗Declick
Repair very short impulsive spikes.
1 controls · synced audio & animationExplore this tool ↗Denoise
Learn a background and reduce similar spectral noise.
3 controls · synced audio & animationExplore this tool ↗Speech Denoise
Adapt locally to noise around speech.
1 controls · synced audio & animationExplore this tool ↗Spectral Gate
Gate individual frequency regions against a learned noise profile.
3 controls · synced audio & animationExplore this tool ↗FIR Filter
Apply the response of an imported impulse file.
3 controls · synced audio & animationExplore this tool ↗Mute
Silence one explicit branch of the graph.
1 controls · synced audio & animationExplore this tool ↗Input Switch
Choose one of two explicitly connected inputs.
2 controls · synced audio & animationExplore this tool ↗Duck
Lower this branch when another signal or a supported game phase triggers it.
11 controls · synced audio & animationExplore this tool ↗Time Shift
Pause and replay recent live audio.
1 controls · synced audio & animationExplore this tool ↗Mixer
Combine explicitly connected sources with separate input levels.
1 controls · synced audio & animationExplore this tool ↗Meter
Inspect a signal without changing it.
0 controls · synced audio & animationExplore this tool ↗Fun Voice Changer
Turn your voice into a character with presets you can tweak.
36 controls · synced audio & animationExplore this tool ↗Physical Input
Bring a microphone, audio interface, or virtual recording endpoint into your route.
4 controls · animation & examplesExplore this tool ↗Physical Output
Hear a route through one selected Windows playback endpoint.
1 controls · animation & examplesExplore this tool ↗Application Capture
Capture one chosen application process tree.
1 controls · animation & examplesExplore this tool ↗Endpoint Loopback
Capture the mix playing to a selected output endpoint.
0 controls · animation & examplesExplore this tool ↗Virtual Render Source
Bring an app playback stream from an installed AudioRouter cable into the graph.
1 controls · animation & examplesExplore this tool ↗Virtual Capture Sink
Deliver a graph branch to an installed AudioRouter cable for another app to record.
1 controls · animation & examplesExplore this tool ↗Test Signal
Generate a predictable tone to check wiring, levels, and destinations.
3 controls · synced audio & animationExplore this tool ↗Audio File
Replay a bounded WAV or MP3 through the same processing route.
3 controls · synced audio & animationExplore this tool ↗Recorder
Save the signal reaching one route branch to a file.
4 controls · synced audio & animationExplore this tool ↗Network Send
Send one branch to another AudioRouter PC over UDP.
3 controls · synced audio & animationExplore this tool ↗Network Receive
Receive audio from one selected AudioRouter PC.
4 controls · synced audio & animationExplore this tool ↗VST Plugin
Use a compatible installed x64 VST effect in an isolated worker.
2 controls · animation & examplesExplore this tool ↗Visual Group
Label and organize regions of your canvas.
6 controls · animation & examplesExplore this tool ↗No guide matches. Try a tool name or a property such as threshold.